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AI Insights · Timothy · October 2021

Top 5 3D Cartoon Games on iOS in Russia: Q3 2021 Performance

Discover the performance trends of the top 5 3D cartoon games on iOS in Russia during Q3 2021, including metrics on weekly downloads, revenue, and active users.

Top 5 3D Cartoon Games on iOS in Russia: Q3 2021 Performance

The third quarter of 2021 saw notable trends in the performance of the top 5 3D cartoon games on iOS in Russia. Here's a closer look at how these games fared based on data from Sensor Tower.

My Talking Angela 2, developed by Outfit7 Limited, experienced a significant initial surge in weekly downloads, starting at over 123K in mid-July and peaking at approximately 151K the following week. However, downloads gradually declined to around 18K by the end of September. Revenue followed a similar pattern, starting at $401 and increasing to around $2K in late July before decreasing to approximately $644 by the end of the quarter. Weekly active users also saw a decline from 263K in mid-July to about 77K by the end of September.

Brawl Stars by Supercell showed a steady increase in weekly downloads, starting from 39.5K in late June and reaching around 61K by the end of September. Revenue fluctuated throughout the quarter, peaking at approximately $212K at the end of August and closing the quarter at around $194K. The game maintained a high level of weekly active users, increasing from 1.3M in late June to nearly 1.6M by the end of September.

Subway Surfers from Sybo Games ApS saw a consistent performance in weekly downloads, maintaining figures around 30K to 40K throughout the quarter, with a slight peak of 44K in early September. Revenue was relatively stable, fluctuating between $556 and $2.5K. Weekly active users remained steady, with a minor drop from 428K in late June to around 340K by the end of September.

Homescapes, published by Playrix, experienced a stable trend in weekly downloads, hovering around 24K to 39K throughout the quarter. Revenue remained strong, peaking at approximately $299K in mid-September and ending the quarter at around $215K. The game also maintained a high number of weekly active users, starting at 393K in late June and slightly increasing to around 381K by the end of September.

Project Makeover by Magic Tavern, Inc., displayed an interesting pattern in weekly downloads, starting at 31K in late June and peaking at around 36K in late August. Revenue showed an upward trend, peaking at approximately $29K in early September and closing the quarter at around $24K. However, weekly active users saw a decline from around 90K in late June to about 61K by the end of September.

These insights provide a snapshot of the performance of these popular 3D cartoon games on iOS in Russia during Q3 2021. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021